Saturday, March 23, 2013

Inspiration

Hi guys,

I've just been doing some reading; looking at mike's emails and doing some google-ing, and I think I have found some interesting things to propel my design.

Firstly, guilt. I identified this in the sort of darkened spaces (in the cultivated environment that is Skycity's main gambling hall)- where the 'pokie machine' player is submerged into a darkened playing area, in which they can hide away from their shame and guilt. There is also the technicolour carpet, lucky colours, light contrast, lack of clocks and natural light which adds to the effect, but you get the idea.

When looking for images depicting guilt on google (amazingly lazy, yes I know) the overwhelming image is of a person depicted in stark black and white sitting down with their head in their hands. They are ashamed, they feel like they are being persecuted and watched, they want to hide away and escape their sad reality. It is a particularly dark, introspective moment.

I find guilt particularly interesting, and the hiding/being watched aspect, as well as a 'pit of despair' has been the subject of some of my early work. At this point I would backfill my blog with images of earlier work, but apparently I saved it as archicad 16 files, and as I have archicad 14 and no images to run with, I'm going to have to wait, or update my archicad. Watch this space!

Hamish

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