Thursday, May 2, 2013

more thoughts


entrance important -drawing in and no escape. perforated otherwise, illusion of freedom. or jail cell bars?

Interesting imagery


I like the gritty, used and abused feel that this has. It reminds me of the buildings of trainspotting, where all that separates the 'old' and the 'new' is some crap on the ground, blood smeared on the walls, a decrepid old chair....

123d first test


UNStudio Website

I have been browsing the UN Studio website, as instructed. I was hoping for more circulation diagrams, and writing describing them and how they work. There is a distinctive style in a lot of their projects, and I was especially taken with this wall section:
I find the multiple layers interesting. For me, the outside layer comes across as solid, and impermeable, like one could not escape, but the large perforations from the interior allude to a false sense of freedom. 

123D Catch 2

The manual stitching takes ages and I can't seem to export the scene- it looks like patience is required given the lack of help videos. Also, it would appear that the quality of light and reflectivity of the object greatly affect the result. The spray can I was using as a test object's top has not come out well at all. The rest, however, seems to be quite effective.

Theory Pt 2.

I have also looked at Rem Koolhaas's S,M,L,XL for inspiration, and really enjoyed the opening reading about "The Wall". I think that building as a divisive power, and cross-programming to encourage public thoroughfare (and provide spectators) are aspects that I need to consider, whether it is just a bridge through the site, or I have a semi-transparent roof that they can walk on, a tunnel, or a structure with some other purpose like a kindergarten or a zoo.

Theory

I have recalled the library's copy of 'learning from las vegas' so as to understand the literature and theory we are supposed to have dealt with, and so far I have failed to do so.

As far as the battery casino goes, I am interested in Le Corbusier's idea that the building is a machine, and the general 'economic' and 'mechanical efficiency' drive of modernism. I find the contrast between the 'economic and efficient' casino as opposed to the rich and luxurious boutique casino facinating, and should investigate this more.